#Skyrim vs the witcher 3 full
So even though more current titles like THE LEGEND OF ZELDA: BREATH OF THE WILD are taking open-world games to new places, we clearly still have a closet full of cardboard boxes from our last move that we might as well unpack. These aren’t the same game.īut in terms of cultural status, they share a lot of the same space: they’re both big-budget releases by major game studios (and were released only four years apart, after roughly the same amount of development time) they’re both extremely successful sword-and-sorcery action RPGs and they’re both still considered exemplars of open-world games.Īnd fuck, SKYRIM is still being sold for its full initial retail price on some platforms, today, just about a full decade after its release. Most of the core mechanics of gameplay aren’t the same, at all (combat and leveling up are fundamentally different across the two games).
I mean, yes, there are a lot of major differences between the games. And it didn’t take long after that for me to go “Wait, is WITCHER 3 just a strictly better SKYRIM?” It didn’t take long after the game’s opening cutscenes for me to feel some pretty potent déjà vu. One day I came home to find a copy of WITCHER 3 waiting in my mailbox. I spent a couple of years agreeing that I would give it a try but forgetting to actually get the game and start playing it. Some time after we first played SKYRIM together, my brother started recommending I play THE WITCHER 3: WILD HUNT.
We also both agree that it’s a very silly, very bad game. We have a lot of fond memories with that game, which we revisit through constant in-jokes to this day. Collectively, the two of us have put well over a thousand hours of playtime into the game. My brother and I have a bit of shared history with THE ELDER SCROLLS V: SKYRIM.